Gamer's Corner

Exploring the UI and UX of games while advocating for the player.

Hand holding AR app interacting with Mona Lisa Painting

Currently a work in progress...

Screenshot of Undertale game interface with Papyrus

Undertale

Exploring the UI Non-diegetic Components

Playing this game will fill you with Determination

Indie games have steadily risen in population while competing against a multitude of AAA games. Among them is a game that has taken the gaming industry by storm with quality storytelling, immersive world-building, and unconventional, beloved characters - Undertale.

In fact, Undertale has been nominated for over 20 awards while winning 4 awards. With a 95% approval rating from Steam and over one million copies sold worldwide, it's not surprising how this title remains strong within gaming communities.

What can I learn from improving the user experience of the UI that I can apply to other gaming expereinces?